A campaign of 1,000 stages
The prototype spans 100 sectors, with a boss on every tenth stage. Ten biome families and boss profiles shape the descent.
Notes from the current prototype. Features and balance may change.
The prototype spans 100 sectors, with a boss on every tenth stage. Ten biome families and boss profiles shape the descent.
The garage supports four chassis with different speed, hull, shields and mount capacity. Try equipment before committing credits.
Switch between automatic combat and direct aiming. Stage upgrades, support enemies and active abilities add tactical choices.